1. Radoff, Jon (4 January 2024). “Games and Attention: the Economics,” https://meditations.metavert.io/p/games-and-attention-the-economics

2. NewZoo (2024), “Global Games Market Report 2023,” https://newzoo.com/resources/trend-reports/newzoo-global-games-market-report-2023-free-version

  1. Rousseau, Jeffry (29 April 2024). “Fallout TV Show amassed 65 million viewers in its first two weeks,” https://www.gamesindustry.biz/fallout-tv-show-amassed-65-million-viewers-in-its-first-two-weeks

  2. Steam Games Release by Year (2024), https://steamdb.info/stats/releases/

  3. Knezovic, Andrea (June 11, 2024). “Mobile Gaming Statistics,” https://www.blog.udonis.co/mobile-marketing/mobile-games/mobile-gaming-statistics

  4. Griffin Gaming Partners, “2023 Game Development Report,” p. 10, https://griffingp.com/wp-content/uploads/2024/02/2023-Game-Development-Report.pdf

  5. Ibid

  6. Wilson, Chris (21 January 2024). “Revealed: The Trust Cost of Building Your Own Backend,” Metaplay, https://metaplay.io/blog/the-true-cost-of-building-your-own-backend

  7. Radoff, Jon (25 May 2023). “75 Lessons Learned from Live Game Development,” https://meditations.metavert.io/p/75-lessons-learned-from-live-game

  8. Griffin, “2023 Game Development Report,” p. 36

  9. Microsoft, (10 May 2023). “PlayFab Release Notes 2015,” https://learn.microsoft.com/en-us/gaming/playfab/release-notes/2015

  10. Lunden, Ingrid (5 March 2018). “Amazon confirms that it has acquired Gamesparks,” TechCrunch, https://techcrunch.com/2018/03/05/amazon-confirms-that-it-has-acquired-gamesparks/

  11. Sackenheim, Shawn (15 January 2022). “Gamesparks Service to End in September, Potential Threat to Thousands of Titles,” Delisted Games, https://delistedgames.com/gamesparks-service-to-end-in-september-potential-threat-to-thousands-of-titles/

  12. Beamable Blog (11 February 2022). “Beamable 1.0 Launch,” https://beamable.com/blog/beamable-release-unity-sdk-1-0-0

  13. Kirwin, Troy and Lai, Jonathan (13 December 2023). “Unbundling the Game Engine: The Rise of Next Generation 3D Creation Engines,” https://a16z.com/unbundling-the-game-engine/

  14. Video Game Insights (9 April 2024). “State of Free to Play on Steam in 2024,” p. 10, https://vginsights.com/insights/article/state-of-free-to-play-on-steam-in-2024-industry-report

  15. Radoff, Jon (18 Jan 2023). “The Direct from Imagination Era has Begun,” https://meditations.metavert.io/p/the-direct-from-imagination-era-has-begun-8a01244b75

  16. Griffin, “2023 Game Development Report,” p. 36

  17. Griffin, “2023 Game Development Report,” p. 32

  18. Radoff, Jon (18 Jan 2023). “The Direct From Imagination Era Has Begun,” https://meditations.metavert.io/p/the-direct-from-imagination-era-has-begun-8a01244b75

  19. Pahl, Claus and Jamshidi, Pooyan (2016). “Microservices: a Systematic Mapping Study,” https://www.scitepress.org/PublishedPapers/2016/57855/57855.pdf

  20. Kassab, Sami and Gala, Salvador (5 January 2024). “State of DePIN, https://messari.io/report-pdf/f125632168e9a04e016fe43bc551f412389eda4f.pdf

  21. Beamable (17 March 2022). “Architecture for Scalable, Reliable and Efficient Game Operations,” https://beamable.com/blog/beamable-releases-technical-white-paper

  22. Newman, Sam (2021). “Building Microservices,” O’Reilly Media

  23. Merkel, Dirk (2014). “Docker: Lightweight Linux Containers for Consistent Development and Deployment”, Linux Journal, https://www.seltzer.com/margo/teaching/CS508.19/papers/merkel14.pdf

  24. Sykes, Edward R. and DiVito, Alec, (30 April 2024). “An objective comparison of two prominent virtual actor frameworks: Proto.Actor and Orleans,” International Journal of Communication Networks and Distributed Systems, Vol. 30, No. 3, https://www.inderscienceonline.com/doi/abs/10.1504/IJCNDS.2024.138217

  25. Gennaro, Rosario; Gentry, Craig; Parno, Bryan (31 August 2010). Non-Interactive Verifiable Computing: Outsourcing Computation to Untrusted Workers. doi:10.1007/978–3–642–14623–7_25.

  26. Radoff, Jon, (11 June 2024). “Decentralized Game Infrastructure,” https://meditations.metavert.io/p/decentralized-game-infrastructure

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